The LAUNCH Cycle : A Design Thinking Framework

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Sometimes we don’t have all the answers and providing students with an opportunity to solve problems or design solutions is a powerful part of the learning process.

Design thinking is generally defined as an analytic and creative process that engages a person in opportunities to experiment, create and prototype models, gather feedback, and redesign

 

Other resources:

Bloom’s Digital Taxonomy Cheat Sheet for Teachers

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Here is a handy cheat sheet we have been working on during the last few days. This is basically a collection of  some of the best apps and web tools to use for each of the six thinking levels in Bloom’s digital taxonomy. This work is based on resources we have previously reviewed and shared in Bloom’s Taxonomy section here in EdTech and mLearning. We invite you to check it out and share with us your feedback.

http://www.educatorstechnology.com/2016/02/blooms-digital-taxonomy-cheat-sheet-for-teachers.html

 

STEM hub for schools

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Innovations and technological advancements in science, technology, engineering and mathematics (STEM) play a key role in our lives. Not only do they fuel gains in economic productivity, but they also drive improvements to our lives through new inventions and discoveries. The value of STEM to our future is now widely recognised across the globe.

One of the Department of Education and Training’s priorities is to support schools in delivering a world-class STEM education to every young Queenslander. We are committed to preparing Queensland students to take advantage of the opportunities provided by our changing world.

To achieve this, we are focusing on creating a culture of high achievement in STEM education by building teacher capability, lifting student achievement and increasing student participation in STEM. For further information on this, read more on the following pages.

https://learningplace.eq.edu.au/cx/resources/file/0fc6062c-a582-4c7b-9313-dc453c8d8901/1/index.html

Design Thinking & the Future of Education

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Curiosity is the jet fuel for your creativity

Empathy = Design Thinking =Creativity & Curiosity

“Design thinking,” I learned quickly, is difficult to pin down into a single definition. The d.school’s online fact sheet boasts design thinking as providing “a glue that brings teammates together around a common goal: make the lives of the people they’re designing for better.” Design thinking classes are focused on “creating innovators rather than any particular innovation,” and the art of design thinking is best learned by doing.

 

 

 

 

Critical and Creative Thinking Pedagogies

critical-thinking-humanities Leigh and I had an opportunity to attend this workshop at UQ today…day 1 of 2 days…I wasn’t quite sure what to expect and had really signed up believing there might be a link to some ideas I had been having about making our teaching and learning more creative and engaging.  I had signed up just after I had read the work about curiosity and presented the session on student free days…with that in mind it turned out to be different than what I thought but still interesting and worth considering when we look at what is important for our students.  It’s focus today was more about critical thinking and the importance of the values of inquiry in our classes.  We covered a lot of things today and I won’t go into them at this point but it warrants further research.  We were presented with 3 Imperatives at the end of the day:

  1. Shift the focus from knowledge to inquiry
  2. Speak and plan in the language of student cognition
  3. Work collaboratively when thinking can be shared

Some other resources:

http://pactiss.org/

And just for fun:

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